General[]
Capture zones can be spawned from Zeus or placed in the 2D editor as modules. The will yield resources over time to the side holding the zone and are best be used with logistics aspects.
Controlling The Zone[]
The side with most units in the capture zone will slowly capture the zone. Once the zone have been captured it will switch it marker to the side's color and all flags withing its radius will change texture to the owner side texture.
Player can see the capture progress in a progress bar that will show up once they entered a capture zone.